Description

Welcome to Jubilation
A small town that tourists rarely visit and locals rarely leave. A town full of secrets and monsters. A town hungering for a new overnight radio presenter.
You were desperate enough to accept the offer without asking too many questions. Now you’re in Jubilation, broadcasting to a sleepless audience that all but triples in size once the sun goes down and mysteriously diminishes again when it rises.
You’ll be taking unsettling calls at the Radio Station, helping to decide what makes up the nightly broadcast, while attempting to survive for as long as possible.
If you’re lucky, you might even live long enough to find out what happened to Jubilation’s last overnight presenter.

What’s the game about?
Midnight in Jubilation is an urban horror roleplaying game (RPG) designed for solo journalling. This 116-page, A5 PDF features extensive narrative guides for playing scenes at the Radio Station and exploring the town.
This includes over a dozen different locations, more than eighteen unique non-player characters to interact with, threats to be faced, and other horrific or bizarre encounters. As well as history handouts to unravel the cruel fate of your predecessor, and additional lore handouts that were unlocked when it was successfully crowdfunded on BackerKit in Pocketopia 2026.
Are you ready to become the next victim—that is, the voice of Jubilation Radio?

Credits
This work is based on the Passkey System, created by Penflower Ink, and the solo expansion by Peter Eijk. Both are licensed for our use under the Creative Commons Attribution 4.0 International Licence.
The fonts used were Tagesschrift, designed by Yanone; Atkinson Hyperlegible Next, designed by Applied Design Works; WC Rhesus B Bta, designed by WC Fonts/Atypeek; and Lexend Deca created by Bonnie Shaver-Troup, Thomas Jockin, Santiago Orozco, Héctor Gómez, Superunion. ​All of which are available for commercial use.
The art throughout the book is from the libraries of Strega Wolf van den Berg and Kyle Ferrin, generously made available for commercial use. The cover art also features an illustration of the moon by Henri de Montaut, which is in the public domain.
The Jubilation Town Map was made through customising vector shapes from Watabou’s Procgen Arcana, and the brushes for the page borders and header decor were made by Nomax, purchased for commercial use. The noise textures and arrow graphics were created by Resource Boy, and the paper texture for the layout of the Jubilation Radio Station was made by Texturelabs.
Screen reader compatible
All digital documents were tested by an accessibility consultant and are confirmed to be compatible with screen readers. This includes the PDFs with and without graphics, as well as the character sheet.
Proudly Human Made!

This game is 100% Human Made. No AI was used in any stage of the writing, layout, or broader game design process.






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