Description
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120 - 240 minutes
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1-6 Players

Expected Pre-Order Delivery: November 2026
The world ended. Then you did.
The human population has been almost wiped out. The very few who survived have been reduced back to a society of primitive subsistence and desperate violence. You have survived somehow. But what have you lost? And what is the one thing you still hold onto? How did you get this way, and how did the world?
The only way to find out is to go back, step by step, into the past.
Five Years After is a revolutionary new tabletop storytelling experience from Steve Dee (Relics, Partners, The Score) that explores the grim nature of a realistic apocalypse using reverse-chronology storytelling. Your character is whittled away piece by piece as time winds back and back and back to the beginning, and the path to annihilation becomes clear. You know what you became: now you get to find out why.
Five Years After is currently with the printers and due onshore October 2026. It is self-published and has not been crowdfunded.
Read more on Five Years After Here or keep up to date with Tin Star Games’ Blog
Reviews
“a game that says ‘yes and’ to bleak stories of personal and social disintegration” – Greg Stolze
“does something completely new with narrative gameplay” – GeekNative
“I am sitting here dumbfounded…the potential for how this could be used across other games and mediums is mindboggling” – Dylan, Indiverse Co-Founder







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